/********************************************************************************
** Form generated from reading UI file 'luaexecuter.ui'
**
** Created: Mon 19. Nov 21:07:21 2012
**      by: Qt User Interface Compiler version 4.8.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_LUAEXECUTER_H
#define UI_LUAEXECUTER_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QDialog>
#include <QtGui/QGridLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QPushButton>
#include <QtGui/QSpacerItem>
#include <QtGui/QTextEdit>

QT_BEGIN_NAMESPACE

class Ui_LuaExecuter
{
public:
    QGridLayout *gridLayout;
    QSpacerItem *horizontalSpacer;
    QPushButton *exitButton;
    QPushButton *execAgainButton;
    QTextEdit *consoleTextEdit;

    void setupUi(QDialog *LuaExecuter)
    {
        if (LuaExecuter->objectName().isEmpty())
            LuaExecuter->setObjectName(QString::fromUtf8("LuaExecuter"));
        LuaExecuter->resize(400, 300);
        gridLayout = new QGridLayout(LuaExecuter);
        gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
        horizontalSpacer = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);

        gridLayout->addItem(horizontalSpacer, 1, 1, 1, 1);

        exitButton = new QPushButton(LuaExecuter);
        exitButton->setObjectName(QString::fromUtf8("exitButton"));

        gridLayout->addWidget(exitButton, 1, 2, 1, 1);

        execAgainButton = new QPushButton(LuaExecuter);
        execAgainButton->setObjectName(QString::fromUtf8("execAgainButton"));

        gridLayout->addWidget(execAgainButton, 1, 0, 1, 1);

        consoleTextEdit = new QTextEdit(LuaExecuter);
        consoleTextEdit->setObjectName(QString::fromUtf8("consoleTextEdit"));
        consoleTextEdit->setStyleSheet(QString::fromUtf8("background-color: #000000;\n"
"color: #00ff00;\n"
""));
        consoleTextEdit->setReadOnly(false);

        gridLayout->addWidget(consoleTextEdit, 0, 0, 1, 3);


        retranslateUi(LuaExecuter);
        QObject::connect(exitButton, SIGNAL(clicked()), LuaExecuter, SLOT(reject()));

        QMetaObject::connectSlotsByName(LuaExecuter);
    } // setupUi

    void retranslateUi(QDialog *LuaExecuter)
    {
        LuaExecuter->setWindowTitle(QApplication::translate("LuaExecuter", "Dialog", 0, QApplication::UnicodeUTF8));
        exitButton->setText(QApplication::translate("LuaExecuter", "Exit", 0, QApplication::UnicodeUTF8));
        execAgainButton->setText(QApplication::translate("LuaExecuter", "Exec again", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class LuaExecuter: public Ui_LuaExecuter {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_LUAEXECUTER_H
